Hello there, i was trying to do some simple custom actions for mirror (Getting if the player has authority over an object for example) and it worked well but when i try to build the game it always ends in error.
I created an issue in the Mirror's github (
https://github.com/vis2k/Mirror/issues/3128) and they told me that is probably that Playmaker is wiping the metadata that mirror is writing.
And i think that is not related with my custom actions because i tried to delete them and i still got the errors, even if the FSM is empty, i mean, with no logic, only the default state 1 with the start event.
The errors:

It always happens with the NetworkIdentiy.