playMaker

Author Topic: Move Object, Not working if it goes fast  (Read 906 times)

Stain Corb

  • Junior Playmaker
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  • Posts: 74
Move Object, Not working if it goes fast
« on: September 09, 2022, 10:11:19 AM »
Hi all.

So I seem to have this horrible experience with moving objects they never work with me, Or they go too far or don't get to their point.

I am using MoveObject to make MeshA reach MeshB but I need to have it go at a speed of 2 seconds and translate no more than 10 units, if it goes faster than this it does not reach its destination properly. Is there a different fsm that I can use for this or what am I doing wrong ?

I am always running into this issue, I find myself going through all the possible scripts, and the best one that half works is MoveObject, but I want my game to work fast and accurately not slow motion.

I can post a video later on if this can help demonstrate the issue.

Unity 21.3.8f1
Playmaker 1.9.3

Have had this issue in many preview versions.