Hello everyone i just bought the Playmaker yesterday.
after downloading the installer and installing the Playmaker i got some errors on the console here is the error i got:
Unable to update following assemblies:Assets/PlayMaker/Editor/PlayMakerEditor.dll (Name = PlayMakerEditor, Error = 131) (Output: /tmp/tmp2000b55e.tmp)
[AssemblyUpdater] Failed to resolve assembly System.CodeDom, Version=4.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51. SearchPaths: Assets/PlayMaker/Editor, /home/zack/Unity/Hub/Editor/2022.3.38f1/Editor/Data/NetStandard/ref/2.1.0, /home/zack/Unity/Hub/Editor/2022.3.38f1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard, /home/zack/Unity/Hub/Editor/2022.3.38f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/Plugins/PlayMaker, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/Plugins/PlayMaker/WebGL, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/nl, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/it, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/sv-SE, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/es-ES, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/ja, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/pt-BR, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/zh-TW, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/tr, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/zh-CN, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/de, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/PlayMaker/Editor/fr, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.collab-proxy@2.4.4/Lib/Editor/PlasticSCM, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Editor/VisualScripting.Core/EditorAssetResources, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Editor/VisualScripting.Core/Dependencies/DotNetZip, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Editor/VisualScripting.Core/Dependencies/YamlDotNet, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Runtime/VisualScripting.Flow/Dependencies/NCalc, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Editor/VisualScripting.Core/Dependencies/Assemblies/WINx64, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.visualscripting@1.9.4/Editor/VisualScripting.Core/Dependencies/Assemblies/WINARM64, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.ide.rider@3.0.31/Rider/Editor, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.testtools.codecoverage@1.2.5/lib/ReportGenerator, /run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom, /home/zack/Unity/Hub/Editor/2022.3.38f1/Editor/Data/Managed/UnityEngine. Exception: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInNetGac(AssemblyNameReference reference, ReaderParameters parameters)
at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInGac(AssemblyNameReference reference, ReaderParameters parameters)
at Mono.Cecil.BaseAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters)
at APIUpdater.Framework.Core.AssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/APIUpdater.Framework/Core/AssemblyResolver.cs:line 29
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInNetGac(AssemblyNameReference reference, ReaderParameters parameters)
at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInGac(AssemblyNameReference reference, ReaderParameters parameters)
at Mono.Cecil.BaseAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters)
at APIUpdater.Framework.Core.AssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/APIUpdater.Framework/Core/AssemblyResolver.cs:line 29
at Mono.Cecil.DefaultAssemblyResolver.Resolve(AssemblyNameReference name)
at Mono.Cecil.MetadataResolver.Resolve(TypeReference type)
at AssemblyUpdater.Steps.MemberReferenceReplacer.ResolveIgnoringAssemblyResolutionFailures(TypeReference tbr) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Steps/MemberReferenceReplacer.cs:line 289
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor(MethodReference methodReference) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Steps/MemberReferenceReplacer.cs:line 124
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit(MethodReference methodReference, Context context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Steps/MemberReferenceReplacer.cs:line 68
at Unity.Cecil.Visitor.Visitor.Visit(MethodBody methodBody, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 390
at Unity.Cecil.Visitor.Visitor.Visit(MethodDefinition methodDefinition, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 303
at Unity.Cecil.Visitor.Visitor.Visit(TypeDefinition typeDefinition, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 247
at Unity.Cecil.Visitor.Visitor.Visit(ModuleDefinition moduleDefinition, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 223
at Unity.Cecil.Visitor.Visitor.Visit(AssemblyDefinition assemblyDefinition, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 217
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Visit(AssemblyDefinition assemblyDefinition, Context context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Steps/AssemblyUpdaterStepBase.cs:line 21
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Span`1& arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at Unity.Cecil.Visitor.Visitor.Visit[T](T node, Context context) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Visitor.cs:line 198
at Unity.Cecil.Visitor.Extensions.DoAccept[T](T definition, Visitor visitor) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Extensions.cs:line 57
at Unity.Cecil.Visitor.Extensions.Accept(AssemblyDefinition assemblyDefinition, Visitor visitor) in /home/bokken/build/output/unity/unity/Tools/BindingsGenerator/Unity.BindingsGenerator.Core/Unity.Cecil.Visitor/Extensions.cs:line 9
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply(AssemblyUpdaterContext context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Steps/AssemblyUpdaterStepBase.cs:line 16
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.RunUpdateRound(AssemblyUpdaterContext context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Core/AssemblyUpdaterPipeline.cs:line 42
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run(AssemblyUpdaterContext context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Core/AssemblyUpdaterPipeline.cs:line 29
at AssemblyUpdater.Application.Program.UpdateAssembly(UpdateOptions config, AssemblyUpdaterContext context) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Application/Program.cs:line 106
at AssemblyUpdater.Application.Program.<>c__DisplayClass0_0.<Main>b__1(UpdateOptions o) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Application/Program.cs:line 70
at CommandLine.ParserResultExtensions.WithParsed[T](ParserResult`1 result, Action`1 action)
at AssemblyUpdater.Application.Program.Main(String[] args) in /home/bokken/build/output/unity/unity/Editor/Tools/ScriptUpdater/AssemblyUpdater/Application/Program.cs:line 57
Following assemblies were successfully updated but due to the failed ones above they were ignored (not copied to the destination folder):Assets/Plugins/PlayMaker/PlayMaker.dll (Result = 0) (Output: /tmp/tmp416a2e10.tmp)
Assets/Plugins/PlayMaker/WebGL/PlayMaker.dll (Result = 0) (Output: /tmp/tmp67bbd011.tmp)
Assets/PlayMaker/ConditionalExpression.dll (Result = 0) (Output: /tmp/tmp564a5023.tmp)
Assets/PlayMaker/Editor/ConditionalExpressionEditor.dll (Result = 0) (Output: /tmp/tmp2c8f5de8.tmp)
UnityEditor.Scripting.APIUpdaterLogger:WriteErrorToConsole (string,object[])
UnityEditorInternal.APIUpdating.APIUpdaterManager:HandleAssemblyUpdaterErrors (System.Collections.Generic.IList`1<UnityEditorInternal.APIUpdating.AssemblyUpdaterUpdateTask>) (at /home/bokken/build/output/unity/unity/Editor/Mono/Scripting/APIUpdater/APIUpdaterManager.bindings.cs:249)
UnityEditorInternal.APIUpdating.APIUpdaterManager:UpdateAssemblies () (at /home/bokken/build/output/unity/unity/Editor/Mono/Scripting/APIUpdater/APIUpdaterManager.bindings.cs:105)
UnityEditorInternal.APIUpdating.APIUpdaterManager:ProcessImportedAssemblies (string[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Scripting/APIUpdater/APIUpdaterManager.bindings.cs:422)
after this error i didnt find anything wrong i tried to do somethings but it just worked well bu when i imported the ecosystem package the same error happened again and when i tried to open the ecosystem explorer ecosystem explorer showed nothing and give errors on the console here is the error:
DirectoryNotFoundException: Could not find a part of the path "/run/media/zack/bf86ddf7-cdbc-40a7-9207-4f37ddcf72da/UnityGames/PlayMaker Test 012/Assets/Net.Fabrejean/Editor/PlayMaker/Ecosystem/VersionInfo.json".
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <cbd719cf9c4c450f93c8260479a647e2>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <cbd719cf9c4c450f93c8260479a647e2>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) (at <cbd719cf9c4c450f93c8260479a647e2>:0)
System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) (at <cbd719cf9c4c450f93c8260479a647e2>:0)
System.IO.StreamReader..ctor (System.String path) (at <cbd719cf9c4c450f93c8260479a647e2>:0)
(wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
Net.FabreJean.UnityEditor.Utils.GetFileContents (System.String fileName) (at Assets/net.fabrejean/Editor/Common/Utils.cs:208)
Net.FabreJean.UnityEditor.Utils.UpdateVersion (System.String versionSourcePath) (at Assets/net.fabrejean/Editor/Common/Utils.cs:182)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1107)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:512)
UnityEditor.DockArea.DrawView (UnityEngine.Rect dockAreaRect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:386)
UnityEditor.DockArea.OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:377)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /home/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/IMGUIContainer.cs:355)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:203)
Im using arch linux and using the unity version of 2022.3.38f1 i tried the latest LTS version too but im having the same problems again if anyone can help me i will be gratefull.