Hi guys, new to Playmaker but I've been playing with it a lot over the past 24 hours and finding it to be pretty awesome!
Here's my question - I'm running a top down 2d game, I'm trying out having an NPC of mine, a dog character, follow my player around a bit. I'm using the "MoveTowards" state, and I'm controlling the dog's animations using blend tree and x/y floats to change the animation direction. I'm looking for a way to dynamically set the animator floats while the dog is moving. For example, I move my player up and as the dog is following, it needs to automatically set it's y float to 1 (or closer to 1 than 0)in order to play the up walking animation.
Does anyone out there have any wisdom? Is there a better way to achieve this?
Thanks for hearing me out!