Hello friends,
I am having problems getting my player character to look at targets.
Here's the setup:
The player is in a vehicle. The camera (controlled by mouselook) is a child of the vehicle.
When the player targets an object by looking at it, I store the object as 'GrappleSphereActive' global variable, and send a Global Event called 'TargetConfirmed'.
The vehicle gets the 'TargetConfirmed' event (I see it happen), and the Smooth Look At Direction action is triggered. But, the vehicle is not pointing toward the target.
I've attached a screenshot of my setup. I appreciate any help, and will reply with results!
Thanks