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Author Topic: Modular Traffic [Asset]  (Read 43586 times)

600

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Modular Traffic [Asset]
« on: May 13, 2015, 08:34:33 PM »


Traffic asset with modular road pieces
prepared for AI cars and pedestrians.
Functions made 100% with Playmaker.

Asset Store:

Modular Roads
(3d models only, can update to traffic pack)
Released

Modular Traffic
(includes road pack)
Released

Standalone Demos (Pc, Mac, Linux)
Android build - download here (~20mb)

Youtube Link

Now with prefabs for Simple Town & Simple People assets*

Youtube Link
Simple Traffic demo

Traffic import notes:
Requires Unity 5 or higher + PlayMaker

#1 - create a new 3d project in Unity
#2 - open Asset store inside Unity (Window>Asset Store)
#3 - import Traffic asset
#4 - import PlayMaker
#5 - install PlayMaker manually from folder Assets/Playmaker/Editor/Install, double click on Playmaker package

When importing in existing project make a Backup of your files!
There will be New Project Settings needed to function.

* SIMPLE assets need to be imported. Modular Traffic pack will hold prefab setups only, no recourses from Simple assets (models, textures etc.).


-------
If you have Modular Traffic you can upgrade to Car Setup for Playmaker with 30% discount!

« Last Edit: July 13, 2021, 02:38:49 AM by 600 »

SpencerPDX

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Re: Modular Traffic [Asset] [Coming Soon]
« Reply #1 on: May 27, 2015, 11:29:57 PM »
This looks really cool, and very applicable to work I'm doing. Looking forward to it!

clandestine

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Re: Modular Traffic [Asset] [Coming Soon]
« Reply #2 on: May 29, 2015, 12:40:30 PM »
hahaa, thats awesome! A good addition to the car system.

600

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Re: Modular Traffic [Asset] [Coming Soon]
« Reply #3 on: July 07, 2015, 03:17:00 PM »
Thank you for comments! Had fun doing it, now working on the car asset to fit together.

Updated the first post, road 3d models are available, later can update to traffic pack.

600

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Re: Modular Traffic [Asset]
« Reply #4 on: July 13, 2015, 03:10:34 PM »
Modular Traffic released!
« Last Edit: November 08, 2016, 10:32:31 AM by 600 »

600

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Re: Modular Traffic [Asset]
« Reply #5 on: September 09, 2015, 10:52:00 PM »
SIMPLE TRAFFIC

Youtube Link

With a great cooperation with Synty Studios
I made prefabs with Simple Town and Simple People assets
to work with Modular Traffic.

- 8 Road prefabs
- 10 Vehicle prefabs
- 51 Pedestrian prefabs

Webplayer demo

Will update the Asset Store version asap.

! Note: SIMPLE assets need to be imported. Modular Traffic pack will hold prefab setups only, no recourses from Simple assets (models, textures etc.).
« Last Edit: November 08, 2016, 10:39:37 AM by 600 »

rik

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Re: Modular Traffic [Asset]
« Reply #6 on: September 10, 2015, 07:15:23 PM »
looks very nice

600

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Re: Modular Traffic [Asset]
« Reply #7 on: September 15, 2015, 02:48:26 AM »
Hi, thanks for the comment rik! :)

The Modular Traffic v1.1 is available on the Asset Store!

Changes:
- Made it easier to import
- Fixed missing links
- included Simple Town & Simple People prefabs

First post updated.

mroyusa

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Re: Modular Traffic [Asset]
« Reply #8 on: September 24, 2015, 04:36:24 PM »
I tried the simple demo from thread with cars and pedestrians and they are all crashing into each other.

600

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Re: Modular Traffic [Asset]
« Reply #9 on: September 25, 2015, 12:44:45 AM »
Hi, I have noticed that they can stuck eventually, I didn't pay attention in this case because now it is set somewhere in the middle mixing physical and non-physical driving to preview both logics. The non-physical drive was made for distance to save performance and is more robust than close-up physical driving. These mode switching can cause this, originally the logic was made for physical behaviour.

I use this asset for 3rd person game with Pooling system where I spawn and despawn AIs around a player, so chance of traffic crashes are really low, not like in the demo as cars and people move around non-stop.

Send me a message if I can help assist you to adjust the asset for your game requirements.

600

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Re: Modular Traffic [Asset]
« Reply #10 on: October 29, 2015, 09:49:43 AM »
After a request, made an Android test build - download here.

Will update ReadMe with settings I changed,
if you want the manual asap, contact me on support email with your invoice number (Asset Store).

600

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Re: Modular Traffic [Asset]
« Reply #11 on: November 06, 2015, 05:56:02 AM »
After a request, made an Android test build - download here.
Will update ReadMe with settings I changed...
Modular Traffic updated with mobile scene and ReadMe.
« Last Edit: November 08, 2016, 10:40:26 AM by 600 »

600

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Re: Modular Traffic [Asset]
« Reply #12 on: November 25, 2015, 05:42:21 AM »

Modular Traffic updated with a fix for counting cars per lanes.

v1.1.2
Car counter per lane fix, changes:
- Edit on CarWP_Group template.
- Edit on AI_Cars scene object.
- New FSM on AI_Car prefab.
- Edit on AI_Car FSM Movement/Waypoints Setting Tags on Left turns.
« Last Edit: November 08, 2016, 10:41:04 AM by 600 »

600

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Re: Modular Traffic [Asset]
« Reply #13 on: December 23, 2015, 04:00:18 PM »


A small Christmas present
for the next 5 replies in this post - Modular Roads vouchers!

Can be used to upgrade to Traffic pack later for half price ;)

Happy Holidays!
« Last Edit: November 08, 2016, 10:40:43 AM by 600 »

igud71

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Re: Modular Traffic [Asset] [Christmas vouchers]
« Reply #14 on: December 28, 2015, 12:17:16 PM »
Hi,

Replay for Modular Roads voucher.
Happy Holidays!!!

Best regards,
Tomislav