Author Topic: Using Global Events in standard Transitions  (Read 2729 times)


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Using Global Events in standard Transitions
« on: January 25, 2012, 12:43:19 PM »
So i was resetting 3D button objects using a Global Event.. first i set up a new State that checked to see if this button was selected and if it was it would go through the unselect routine of resetting colors and variables etc... But i quickly realized and tried a normal Transition in the state that it would be in if it was selected.. Just added the Global Event to it and if it is sitting there selected and waiting for more in put and something fires the Global event that another new button was selected it goes through the Unselect routine and exits.. Any objects that are not in that state dont do anything.

I was wondering if anyone saw this is a bad thing to do and if not maybe someone will find it helpful.. it was not obvious to me at first.

i wonder if that Transition should be a different color when i attach a Global Event to it?