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Run up walls?
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Topic: Run up walls? (Read 1401 times)
Prototype_6492
Junior Playmaker
Posts: 50
Run up walls?
«
on:
June 16, 2015, 06:02:18 PM »
Is there any way, I can like have my character recognize when he hits the side of a cube and run up the side? Like running up a wall?
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djaydino
Administrator
Hero Member
Posts: 7615
Re: Run up walls?
«
Reply #1 on:
June 16, 2015, 07:29:59 PM »
you will have to use colliders, maybe
these tutorials
can help you a bit.
in part 3 you can see some stuff about collider and animating it is 2.5D but it are the same principals for 3D
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Run up walls?