playMaker

Author Topic: FSMObject Debug Info  (Read 1388 times)

Vertax

  • Playmaker Newbie
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  • Posts: 2
FSMObject Debug Info
« on: June 18, 2015, 09:07:06 AM »
Hello.

We use FSMObject to store instance of marker.
This works well, except that the debug info is always shown «None».
We want to show in this place information that may be useful for the user, such as the coordinates of the marker.

The video, which shows the problem:
https://dl.dropboxusercontent.com/u/20106113/2015-06-18%20-%200001.mp4

Any suggestions how to fix it.
Thank you very much.

--
Kind Regards,
Infinity Code Team