Seeing someone posting about android native, I've decided to also ask some help around android native-plugin.
Could anyone who owns this plugin explain to me what the workflow is to save and load your data. (I managed to get my Easy Save 2 byte-data into 1 string, which i can supposedly save). But then when I actually get to the upload and download to/from the cloud part in my workflow everything seems useless.
The 'create snapshot'-action doesn't really do anything for me, and by opening the Saved Games UI with the 'AN_GameSavesEventsListener'-action and pushing save, there doesn't seem to be happening anything. Also in the original action there was no way to load/save your actual data (but I've added that part myself).
Lack of documentation is also very frustration with this plugin. >:(Because the names of the actions don't really tell me what they do.
I've looked into the load action which are also very unclear on what they actually do. But I think opening the native Saved Games UI and tapping the save should be enough. (again I added the load data part myself, which was absent)
Back to the main question: anyone could share a screenshot or something on how to get this to work?
PS: if someone has an easy way to implement the deprecated 'cloud save' that would also be an enormous help, as I had this new 'Saved Games'-ui bulsh*t. (Srry for my language
)