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Detect Headphones?
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Topic: Detect Headphones? (Read 2019 times)
Prototype_6492
Junior Playmaker
Posts: 50
Detect Headphones?
«
on:
July 26, 2015, 06:39:15 AM »
I was just wondering, if there was an action that can detect if head phones were plugged into a jack?
So I can activate and deactivate certain sound objects
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DarkSoul
Playmaker Newbie
Posts: 37
Re: Detect Headphones?
«
Reply #1 on:
July 26, 2015, 12:09:59 PM »
Hello ,
I think it is only possible on ios using objective c , ref :
http://answers.unity3d.com/questions/330122/mobile-check-for-headphones.html
Look at this too
https://www.assetstore.unity3d.com/en/#!/content/28626
I hope this helps.
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Prototype_6492
Junior Playmaker
Posts: 50
Re: Detect Headphones?
«
Reply #2 on:
July 26, 2015, 12:50:23 PM »
How would I add that asset from the asset store to an FSM?
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Detect Headphones?