Hi, when building and running a scene containing an FSM for WebGL I get the error
Assets/PlayMaker Utils/PlayMakerUtils_FsmVar.cs(367,42): error CS0246: The type or namespace name `ProceduralMaterial' could not be found. Are you missing a using directive or an assembly reference?
This error does not occur when building for the Unity Player nor as an app.
EDIT: I am using Unity 5.0.2 and Playmaker 1.7.8.3.