Howdy everyone,
I'm using the sunshafts script but want to set the 'shafts caster' transform to be of an object that's instantiated. How would I go about that? When I look at options from set property it's the only variable thats not available to specify.
My sunshafts script is on my camera which is present in the inital scene.
My sun object is spawned in as part of the level object. It's the position of this sun that I want to define the transform of the sun shafts caster.
Cheers for any help.
Bob.