playMaker

Author Topic: FSM Disabled?  (Read 2143 times)

PlaymakerNovice

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FSM Disabled?
« on: September 02, 2015, 12:23:38 PM »
I have 1 prefab that contains 2 FSMs that I want to both be running at the same time because they do different things but need to be both running always. The problem is that one of them is running but the other one says [DISABLED] at the bottom corner. How do I fix this?

djaydino

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Re: FSM Disabled?
« Reply #1 on: September 02, 2015, 01:31:38 PM »
Hi,
look in the Inspector and look to the check-boxes of your fsm's next to the pm logo,
you might have accidentally unchecked 1 of them