Hi, I was just putting in a melee system and hit animation for my character when it started freezing up at runtime due to Null Reference Exception. The exact console message is below.
Help! It was such smooth sailing up until now.
NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMakerEditor.FsmGraphView.DrawGlobalArrow (HutongGames.PlayMaker.FsmState state, Color color)
HutongGames.PlayMakerEditor.FsmGraphView.DrawTransitionHistory (Single currentTime, Single timeWindow)
HutongGames.PlayMakerEditor.FsmGraphView.DoFsmGraph (Rect area)
HutongGames.PlayMakerEditor.FsmGraphView.DoCanvasView ()
HutongGames.PlayMakerEditor.FsmGraphView.OnGUI (Rect area)
HutongGames.PlayMakerEditor.FsmEditor.OnGUI ()
HutongGames.PlayMakerEditor.FsmEditorWindow.DoGUI () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:96)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI ()
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)