playMaker

Author Topic: D-Pad Controller  (Read 2598 times)

CharlesN

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D-Pad Controller
« on: September 09, 2015, 05:09:58 PM »
How do I get the input from a controlpad's D-Pad?

Charles
« Last Edit: September 09, 2015, 06:00:55 PM by CharlesN »

jeanfabre

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Re: D-Pad Controller
« Reply #1 on: September 10, 2015, 01:17:03 AM »
Hi,

 All user inputs are handled viy the "Input Manager" from the menu "Edit/Project settings/Input".

http://docs.unity3d.com/Manual/class-InputManager.html

and so any game pad or controller should have its axis declared within that Input Manager and becomes a regular Unity Input that all PlayMaker action can access.

http://docs.unity3d.com/Manual/ConventionalGameInput.html

Bye,

Jean

CharlesN

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Re: D-Pad Controller
« Reply #2 on: September 10, 2015, 01:11:43 PM »
Thank you Jean

I'll read up on that. Thanks again for the help

Charles

MABManZ

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Re: D-Pad Controller
« Reply #3 on: September 11, 2015, 01:43:47 AM »
On an Xbox gamepad, the D-pad are assigned to Axis 6 and 7