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D-Pad Controller
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Author
Topic: D-Pad Controller (Read 2598 times)
CharlesN
Playmaker Newbie
Posts: 8
D-Pad Controller
«
on:
September 09, 2015, 05:09:58 PM »
How do I get the input from a controlpad's D-Pad?
Charles
«
Last Edit: September 09, 2015, 06:00:55 PM by CharlesN
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: D-Pad Controller
«
Reply #1 on:
September 10, 2015, 01:17:03 AM »
Hi,
All user inputs are handled viy the "Input Manager" from the menu "Edit/Project settings/Input".
http://docs.unity3d.com/Manual/class-InputManager.html
and so any game pad or controller should have its axis declared within that Input Manager and becomes a regular Unity Input that all PlayMaker action can access.
http://docs.unity3d.com/Manual/ConventionalGameInput.html
Bye,
Jean
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CharlesN
Playmaker Newbie
Posts: 8
Re: D-Pad Controller
«
Reply #2 on:
September 10, 2015, 01:11:43 PM »
Thank you Jean
I'll read up on that. Thanks again for the help
Charles
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MABManZ
1.2 Beta
Full Member
Posts: 125
Re: D-Pad Controller
«
Reply #3 on:
September 11, 2015, 01:43:47 AM »
On an Xbox gamepad, the D-pad are assigned to Axis 6 and 7
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D-Pad Controller