The Take Screenshot action currently takes a photo of everything on my screen, which is my character holding up camera that has a render texture on it. But I want to be able to use the in-game camera to take screenshots, meaning the action uses the camera item's game camera, rather than my main scene camera, and all that exists in the final screenshot is what the camera item saw on its display screen.
I'm using the Oculus Rift, so I am not sure if that hinders this request. Does anyone have any suggestions for this?
I am not sure if it would be trivial to add a "which camera?" line to the "Take Screenshot" action.