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Author Topic: Add Animation Clip (using current pose)  (Read 4634 times)

MABManZ

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Add Animation Clip (using current pose)
« on: February 21, 2012, 07:37:04 PM »
This is related to my other request for blending from a ragdoll, sorry if this qualifies as double posting.

Basically I need an FSM that will get the rotation/transform of an object and all of it's children and store it as an animation clip (1 frame, clamp forever).

This will allow a smooth blend animation from any ragdoll position (or blended position from other animations) to another animation.

I know it sounds pretty complex but I don't know C# or JavaScript (which is why I'm using Playmaker!) so hopefully someone can help me out!

Alex Chouls

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Re: Add Animation Clip (using current pose)
« Reply #1 on: February 22, 2012, 12:02:20 AM »

MABManZ

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Re: Add Animation Clip (using current pose)
« Reply #2 on: February 22, 2012, 03:41:21 PM »
Looks great! Thanks so much!