This is related to my other request for blending from a ragdoll, sorry if this qualifies as double posting.
Basically I need an FSM that will get the rotation/transform of an object and all of it's children and store it as an animation clip (1 frame, clamp forever).
This will allow a smooth blend animation from any ragdoll position (or blended position from other animations) to another animation.
I know it sounds pretty complex but I don't know C# or JavaScript (which is why I'm using Playmaker!) so hopefully someone can help me out!