Hello there! I have a quite weird issue.
I'm using FullBodyIK to change head rotation and aiming. But when I make a screenshot it render hair objects
(separate obj attached to character skeleton) where they would be without implementing IK.
As I imagine it's something related to the scripts execution order, update/late update and maybe time for execution, but I don't know what to do, actually.
In my Script Execution Order: AimIK placed before PlayMakerFSM. I tried to make a screenshot with time multiplayer 0, so it's not even relate on my fps, everything was paused at that moment.