Hi there,
I've been re-visiting some of my UI elements this week and thought I'd share my Game Object Label action. It works in a similar fashion to a GUI Label only it uses Game Objects, handy if you're making 3d interface elements, in-scene UI etc.
It takes the world-space position of a target-object and gets the viewport position, then positions a label object at that point at the corresponding world-space including optional offsets.
I've also including some limited functionality from
http://wiki.unity3d.com/index.php?title=CameraFacingBillboard#Alternative_Mod so you can have the label align itself with your chosen camera.
Apologies if this already exists somewhere, I'd previously been using 4 or 5 separate actions and a script to achieve the same result and thought this was a bit tidier!
Let me know if you have any problems or spot any mistakes!
Cheers,
Nick