playMaker

Author Topic: [SOLVED] Time Window for Combo System  (Read 623 times)

intrikit

  • Full Member
  • ***
  • Posts: 132
    • View Profile
    • Defiant Child
[SOLVED] Time Window for Combo System
« on: October 19, 2015, 09:43:46 PM »
I'd like some insight on how I would make a timer for a combo system. I would like to allow the player to score X amount of points if they can kill a certain number of enemies within a certain amount of time. It would reset if the player gets hit or if the time runs out.

Any thoughts would be great. Thanks!
« Last Edit: October 20, 2015, 09:45:46 PM by intrikit »