Author Topic: 3rd person ship controller help  (Read 562 times)

Gav (HeyBud)

  • Full Member
  • ***
  • Posts: 117
    • View Profile
    • Tumblr
3rd person ship controller help
« on: November 01, 2015, 11:16:24 AM »
I'm using Get Axis Vector and Smooth look At Direction to make a controller for a star fox style ship controller. It kind of works but I'd like for the vertical axis mulitplier to be reversed.

I would make a seperate fsm for the vertical input but the Vector 3 variable for horizontal axis locks the X rotation. X is what I need to rotate for vertical.

Is there a better way to do this?

Thank you so much for ideas.
« Last Edit: November 01, 2015, 12:20:23 PM by Sarcophagav »