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Draw Mesh Torus...
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Topic: Draw Mesh Torus... (Read 5416 times)
holyfingers
Playmaker Newbie
Posts: 34
3D-artist and fledgling Unity Dev.
Draw Mesh Torus...
«
on:
December 07, 2015, 03:26:02 PM »
I was searching around for a way to draw and edit a torus in-game and stumbled on this recently necroed thread on the Unity forums:
http://forum.unity3d.com/threads/torus-in-unity.8487/
Thought it might be handy as an action:
You can edit the overall radius, the cross-sectional radius and the subdivisions. No UVs yet though!
Let me know if you have any problems or spot any mistakes!
Cheers,
Nick
«
Last Edit: December 07, 2015, 03:51:14 PM by holyfingers
»
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Twitter:
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dudebxl
Hero Member
Posts: 602
Re: Draw Mesh Torus...
«
Reply #1 on:
December 07, 2015, 03:44:54 PM »
WOW cool.. you have to put this on the ecosystem
I will try this with the particle system mesh thing. Wonder what it will look like..
«
Last Edit: December 07, 2015, 03:46:37 PM by dudebxl
»
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holyfingers
Playmaker Newbie
Posts: 34
3D-artist and fledgling Unity Dev.
Re: Draw Mesh Torus...
«
Reply #2 on:
December 07, 2015, 03:47:17 PM »
Should be up there already:
https://snipt.net/holyfingers/drawmeshtorus/
Just search for torus and it'll hopefully pop up!
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@holyfingers
salma175
Playmaker Newbie
Posts: 1
Re: Draw Mesh Torus...
«
Reply #3 on:
October 06, 2017, 12:27:31 AM »
How to get dependency scripts or Actions in this script
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holyfingers
Playmaker Newbie
Posts: 34
3D-artist and fledgling Unity Dev.
Re: Draw Mesh Torus...
«
Reply #4 on:
October 06, 2017, 04:49:33 AM »
Hi there, not too sure what you mean?
I tried the action out in Unity 2017.1 and got an error message due to Mesh.Optimize, you can either just comment that bit out or I've attached a new version with it removed.
Cheers,
Nick
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@holyfingers
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Draw Mesh Torus...