playMaker

Author Topic: [SOLVED] ArrayMaker / HashTable Break?  (Read 1761 times)

craigz

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[SOLVED] ArrayMaker / HashTable Break?
« on: December 15, 2015, 05:46:43 PM »

 I recently updated to Unity 5.3, and the Playmaker Hash Table Proxy seems to break during runtime making any sort manipulation fail. It greys out the inspector and throws back an error.

 "Expected top level layout group missing! Too many GUILayout.EndScrollView/EndVertical/EndHorizontal?
UnityEditor.DockArea:OnGUI()"

I've been able to consistently recreate it by just expanding the PreFilled data menu on the Hash Table Proxy, then running the game.

But if the PreFilled data area is collapsed, then you run the game, it works fine. It's just whenever you expand it, whether before/after running game that the table breaks.

I also tried a fresh project and got the same. Here's a screenshot!



Any ideas?
« Last Edit: December 19, 2016, 05:16:12 PM by craigz »

memetic arts

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Re: ArrayMaker / HashTable Break?
« Reply #1 on: December 17, 2015, 08:35:38 PM »
Can you attach an image of your Hash Table Proxy script exposed in the Inspector please so we can see the items?

terri

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Re: ArrayMaker / HashTable Break?
« Reply #2 on: December 17, 2015, 08:50:19 PM »
there was an arraymaker update recently, that's probably what you need to do