Hi, I've never used this action before and I'm a bit confused about how to use it correctly.
In my scene, I'm using the "int clamp" order to specify the value of an int value to a min. of 0. However, later on I adding/substracting int values (in a range of 10) to that variable, but when it should stop at 0, it continues with -10.
Has to run the int Clamp order all the time while I'm doing operations with that variable, or the order is declared once and that's it?
Any help?