playMaker

Author Topic: Beat Detection  (Read 3687 times)

QFGlenn

  • Playmaker Newbie
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  • Posts: 30
Beat Detection
« on: January 07, 2016, 01:03:13 PM »
https://www.assetstore.unity3d.com/en/#!/content/19020

Can someone make a proxy system for this to send events based on the beat detection data?

I think it would be super cool to detect beats with Playmaker

artician

  • 1.2 Beta
  • Sr. Member
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  • Posts: 318
Re: Beat Detection
« Reply #1 on: February 02, 2016, 11:58:27 PM »
I just hopped on here to look for such an action.  @jeanfabre?

dudebxl

  • Hero Member
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  • Posts: 602
Re: Beat Detection
« Reply #2 on: February 25, 2016, 11:10:49 AM »
In between time here is a free version: http://www.theappguruz.com/blog/music-visualization-in-unity

Should be easy enough to make actions for this, if anybody is up to the task...

cwmanley

  • Full Member
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  • Posts: 107
Re: Beat Detection
« Reply #3 on: June 08, 2016, 07:30:31 PM »
Hi,

Beat Detection Get Event Handler Action

When a GameObject is registered as a EventHandler with a Beat Detection Component it must be Active as long as the Component is Active or the Component will throw an error.

Thanks  ;D