Thanks Jean, that worked a charm... new issue however is that after scrolling the value changes on the camera y value (accessed by dragging the component into PlayMaker, selecting Set Property, and linking my Get axis Mouse scroll wheel var to it) however, the value jumps back to the default afterwards... wo although it does zoom a bit, it pops straight back to the normal position.. (and is a tad jerky, no doubt due to the same issue).