I've been wrestling with this for weeks now, figured maybe it's time I asked for help

I currently have a good ragdoll setup for some enemy characters, but I'm having trouble having them stand back up at the correct position after falling.
The character controller does not follow the ragdoll after it activates, but I but I made it lock onto the pelvis position by unparenting the ragdoll from the character controller and then using the "move toward" action to line up with the pelvis position.
However, when control is given back to the character controller, the model will displace itself into some unorthodox position. The character controller is no longer centered on the GameObject for some reason.
Can anyone give me a proper flow of transitioning from a ragdoll back to character controller smoothly? (btw the Capture Pose action works wonderfully)