I am using Energy Bar Toolkit in conjuction with playmaker on my game and have a simple question. How do I, on get down of a button of a joystick, keyboard, etc reduce energy game. Similar to rpg games where a special attack or magic attack reduces energy gauge or special gauge. And how do I do the inverse? Where certain attacks build up the gauge. Similar to street fighter basic and special attacks fill up gauge until it becomes a super gauge. Is it possible for the gauge to glow on 100%?