Author Topic: UIHint.TextArea  (Read 1004 times)


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« on: February 07, 2016, 04:54:04 AM »
I'm using Playmaker as a dialogue editor, with a custom action to open a dialogue text box in my game.

It was a bit annoying to edit the dialogue texts on a single line, so I was happy to find out the existence of UIHint.TextArea.

Unfortunately, when I use it on my string variable, it makes a bigger box but the text still remains on a single line. I can manually add new lines, but over hundreds (thousands?) of dialogue actions, that's going to get crazy.

Would it be possible to have horizontal wrapping on the text field when using UIHint.TextArea, rather than horizontal overflow?