playMaker

Author Topic: PlayMaker compatibility question [SOLVED]  (Read 2609 times)

ShaquitaChicken

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PlayMaker compatibility question [SOLVED]
« on: February 17, 2016, 10:27:20 AM »
My name is Ian and I'm interested in the PlayMaker tool but just want to make sure my 2D platformer is going to be compatible.
My game does not use textures/3d objects (at least don't use a lot of textures); It's pure sprites (shown in the images attached here)

I would really use this tool for the making of the AI Behaviors  and i see a lot of trigger action in Playmaker so might use that to help with boss parts of the scenes or just camera alteration. Im sure there would be more to use with it but I really just want to know from you guys just from looking how my game is setup, would it be compatible?


« Last Edit: February 18, 2016, 02:33:11 PM by Alex Chouls »

Alex Chouls

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Re: PlayMaker compatibility question
« Reply #1 on: February 17, 2016, 04:34:32 PM »
Yeah it seems like it should work fine. Make sure you download the Unity Physics 2D Addon for 2D collisions and trigger support:
https://hutonggames.fogbugz.com/default.asp?W714

ShaquitaChicken

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Re: PlayMaker compatibility question
« Reply #2 on: February 17, 2016, 05:39:21 PM »
Yeah it seems like it should work fine. Make sure you download the Unity Physics 2D Addon for 2D collisions and trigger support:
https://hutonggames.fogbugz.com/default.asp?W714
Just imported it and then when i went to import the 2D physics package I get errors on the scripts ... "The type namespace name 'FsmStateAction' could not be found"

Alex Chouls

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Re: PlayMaker compatibility question
« Reply #3 on: February 17, 2016, 07:45:41 PM »
Did you import Playmaker first?
"The type namespace name 'FsmStateAction' could not be found" means the PlayMaker.dll was not found.

ShaquitaChicken

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Re: PlayMaker compatibility question
« Reply #4 on: February 17, 2016, 10:40:46 PM »
Did you import Playmaker first?
"The type namespace name 'FsmStateAction' could not be found" means the PlayMaker.dll was not found.

Yeah i imported Playmaker from the asset tab in unity first then go to the link for the 2d package and import all of that.

Alex Chouls

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Re: PlayMaker compatibility question
« Reply #5 on: February 18, 2016, 12:01:23 AM »
After you import Playmaker from the Asset Store you have to install the latest version from the PlayMaker Welcome Window.

See the Installation Guide here:
https://hutonggames.fogbugz.com/default.asp?W11

ShaquitaChicken

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Re: PlayMaker compatibility question
« Reply #6 on: February 18, 2016, 10:25:42 AM »
After you import Playmaker from the Asset Store you have to install the latest version from the PlayMaker Welcome Window.

See the Installation Guide here:
https://hutonggames.fogbugz.com/default.asp?W11

Worked , Thanks for the help