playMaker

Author Topic: Can Playmaker be used to make a custom editor  (Read 2905 times)

AlexarahX

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Can Playmaker be used to make a custom editor
« on: February 18, 2016, 08:28:32 AM »
Hey everyone can Playmaker be used to make a custom editor similar to like a custom editor is made in code?

Zeldag

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Re: Can Playmaker be used to make a custom editor
« Reply #1 on: April 15, 2016, 09:22:35 AM »
That is an interesting question, hopefully some playmaker genius will have a definitive answer.

 So far when im hyping up playmaker to friends/others Im always claiming that it will do pretty much everything you will ever need c# for, except making custom editors.

Although I do believe that it is only a matter of someone developing the right actions. Hopefully that will be the case one day, not that I see myself needing such a feature anytime soon.

Lane

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Re: Can Playmaker be used to make a custom editor
« Reply #2 on: April 15, 2016, 12:51:15 PM »
Not in the way you make and use Editor scripts, no. I'm not really sure how I would use it even if it could run the FSMs outside of Play mode. What were you hoping to do, exactly?
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kziegler786

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Re: Can Playmaker be used to make a custom editor
« Reply #3 on: June 01, 2016, 07:01:12 AM »
Yes .playmaker can be used for custom editing .the best part of PlayMaker can give you nice visual overview and  used construct in rapid game.  and it is very easy to use for custom editing.[MODERATOR EDIT] REMOVE UNRELATED LINK
« Last Edit: June 17, 2016, 02:11:11 AM by jeanfabre »

ghudson

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Re: Can Playmaker be used to make a custom editor
« Reply #4 on: June 16, 2016, 06:33:48 AM »
I believe so :)