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garbage collection actions
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Topic: garbage collection actions (Read 4950 times)
dudebxl
Hero Member
Posts: 602
garbage collection actions
«
on:
February 25, 2016, 10:56:22 PM »
I noticed we have no GC actions. Make sure to check your profiler in Unity5 (or Unity4 pro) to see what effect it has on the game.
3 actions
GarbageCollection
: When such a pause occurs, you can request a collection explicitly.
GarbageCollectionSmallHeap
: Small heap with fast and frequent garbage collection for games that have long periods of gameplay where a smooth framerate is the main concern
GarbageCollectionLargeHeap
: For games where allocations (and therefore collections) are relatively infrequent and can be handled during pauses in gameplay.
Everything is from here and more info:
http://docs.unity3d.com/Manual/UnderstandingAutomaticMemoryManagement.html
On ecosystem or
https://snipt.net/dudebxl/
«
Last Edit: February 26, 2016, 11:38:33 AM by dudebxl
»
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3d_Artist1987
Beta Group
Full Member
Posts: 157
Re: garbage collection actions
«
Reply #1 on:
February 26, 2016, 03:50:10 AM »
Cool action! Thanks
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mdotstrange
Hero Member
Posts: 555
Re: garbage collection actions
«
Reply #2 on:
February 26, 2016, 04:24:29 AM »
Thanks for the actions! I know nothing about GC but now I will learn thanks to these actions
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Indie game dev and instructor at the Strange School.
Learn Playmaker at the Strange School!
Gua
Beta Group
Sr. Member
Posts: 309
Re: garbage collection actions
«
Reply #3 on:
March 20, 2018, 01:37:11 AM »
What's a maximum heap size I can set? =)
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http://vintsevych.com
Fat Pug Studio
Beta Group
Hero Member
Posts: 1294
Re: garbage collection actions
«
Reply #4 on:
March 20, 2018, 11:00:48 AM »
Damn man, these are like the best actions ever.
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