Hi there,
I'm working on a character controller and I have a question concerning the Character Motor:
In the inspector character motor I see they mention "Jumping".
I'm not a scripter but I beleve the character motor script is listening and waiting for an input to perform a jump based on the parameters given in the inspector.
I don't find any action to fire it up (the jump). Am I missing something?
Using the "controller move" action I can move my character along the Y axis but obviousely it requires a lot of additionnal code to make it feel right, work that I think has already been crunched by Unity in the Character Motor script.
I had a look at Artician CharacterMotor and PlatformController actions but they dont have this feature unforunately.
Thanks for your insight
