Hi, thanks for the reply.
I have tried this, but no look getting the force to apply.
I was also thinking the following.
To the projectile object I had added the actionaddForce and also a listener for a mouse click. This meant every instantiation of the projectile had these components.
I was thinking, is it better to have a listener on the canon. When the button clicks, a child object (projectile) is created and is launched with force. This was what I had in mind, but I can't manage to transfer my logic to a playmaker state. I can;t get the force to apply to the projectile.
Any more advice would be appreciated.
2h.