Some Actions for RootMotion's PuppetMaster.
Thanks for the PuppetMaster actions. It's kinda old topic, but I'll try to ask. There is a string array definition in PuppetMasterIndividualMuscleSettings for the boneName
public string[] boneName;So the value entered from the playmaker could be just an integer, there is no way to enter a real bone name. How exactly this action should work?