playMaker

Author Topic: fullscreen colour action stops a transition  (Read 1429 times)

markfrancombe

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fullscreen colour action stops a transition
« on: June 21, 2016, 06:53:25 PM »
Does anyone know why the "fullscreen colour" action remains green and the fsm stops there. The screen goes black as intended, but then I want to move to a new state, but it hangs there.
If this is intended, is there a way around this?

If anyone is interested, its because I have just done a camera fade out, and want to switch scenes, and do a camera fade in, but foe some reason, there is a quick flash of the lit scene before the scene switch. I want it to stay black.

nikosurfing

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Re: fullscreen colour action stops a transition
« Reply #1 on: June 22, 2016, 05:11:43 AM »
To prevent flash of screen you need to draw fullscreen color action and jump to load level action with the "Async" thicked