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Playmaker Forum
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PlayMaker Help & Tips
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Android Help
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Topic: Decrepied new post with whats going on this post dead (dead post) (Read 3807 times)
Captaincrud
Junior Playmaker
Posts: 72
Decrepied new post with whats going on this post dead (dead post)
«
on:
June 22, 2016, 04:49:50 AM »
Collision works just fine in unity works just fine in build for PC. But I make a build for Android and everything bounces off every thing never does the destroy command from collision.
«
Last Edit: June 24, 2016, 05:36:35 AM by Captaincrud
»
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djaydino
Administrator
Hero Member
Posts: 7616
Re: Collision not working for Ridged Bodies?
«
Reply #1 on:
June 22, 2016, 05:32:53 PM »
Hi,
When you build for android, are you using (in playersettings) stripping level?
if so try setting this on disable
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Captaincrud
Junior Playmaker
Posts: 72
Re: Collision not working for Ridged Bodies?
«
Reply #2 on:
June 23, 2016, 07:13:44 PM »
Its on disabled, also I tried changing every thing to triggers this also does not work. But does work in console and other builds.
«
Last Edit: June 23, 2016, 07:17:22 PM by Captaincrud
»
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Captaincrud
Junior Playmaker
Posts: 72
Re: Collision not working for Ridged Bodies?
«
Reply #3 on:
June 23, 2016, 08:55:42 PM »
Doing a lot of problem searching it seems the tags might be corrupted but even when I redo them doesn't seem to fix the problem. There is code instructions to fix these things but as it would half to be coded into the play maker not sure what to do.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Collision not working for Ridged Bodies?
«
Reply #4 on:
June 24, 2016, 02:03:13 AM »
Hi,
Tag gets lost if you package content from one project to another, so this could be it.
Bye,
Jean
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