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Author Topic: Ray Cast 2D - Store Hit Distance bug  (Read 1063 times)

arkdzo

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Ray Cast 2D - Store Hit Distance bug
« on: June 27, 2016, 05:10:35 AM »
hi, i found bug. Ray Cast 2D - Store Hit Distance get wrong value. For example, if i ray cast to gameobject in distance 2-3 metres it set Hit Distance something like 0.1125446 float. If i take another action for example Get Distance action it works fine. 

jeanfabre

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Re: Ray Cast 2D - Store Hit Distance bug
« Reply #1 on: July 04, 2016, 01:58:51 AM »
Hi,

 Thanks for reporting: Corrected actions below

http://hutonggames.com/playmakerforum/index.php?topic=13145.0

 Bye,

 Jean