Hi everyone!
I'm making a car experience, and am having a bit of trouble.
When the scene begins, the [CameraRig] is made a child of the car, so that the camera stays in its 'seat'. That works fine.
However, when the game begins, I need the [CameraRig] to always orient so that it's looking forward, toward the front of the car. Right now, when the game begins, if I'm facing my computer, it works as intended. However, if I start the game looking in any other direction, the [CameraRig] does not point toward the front of the car.
How can I set the [CameraRig] to look toward the front of the car when the game begins?
I hope this makes sense. Basically, I need the camera to look toward the front of the car, regardless of which direction the player is facing in the real world when the game begins.
Thanks for any help!