Is anyone else getting this bug?
I'm loading and unloading levels asynchronously in a level loading script using a coroutine (as Unity still crashes when unloading a level not in a Coroutine). But when I reload the level, it resets some of my more oft-used globals to 'None', including my First Person controller!
Should I file a bug report? What should I provide to help the Playmaker team sort thi sout? Anyone else seeing this?
thanks!
-g