playMaker

Author Topic: 5.4 Certain global variables reset after reloading a level additively + async  (Read 2399 times)

gumbomasta

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Is anyone else getting this bug?

I'm loading and unloading levels asynchronously in a level loading script using a coroutine (as Unity still crashes when unloading a level not in a Coroutine).  But when I reload the level, it resets some of my more oft-used globals to 'None', including my First Person controller!

Should I file a bug report?  What should I provide to help the Playmaker team sort thi sout?  Anyone else seeing this?

thanks!

-g

Alex Chouls

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Definitely submit a bug report. If you can share a project (privately) that shows the bug that would be great. E.g., upload the project and post a download link in the bug report.

gumbomasta

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I rolled back to 5.3 and this is happening there, too.  Will file a bug report.

djaydino

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Hi,
You can file a bug report inside playmaker,

click Playmaker / Tools / Submit Bug Report.