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Save & Load Highscore Tutorial
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Topic: Save & Load Highscore Tutorial (Read 4597 times)
cloud03
Full Member
Posts: 249
Viva Playmaker!
Save & Load Highscore Tutorial
«
on:
August 23, 2016, 05:29:13 AM »
Hi guys..
I've just uploaded a new tutorial, discussing how to create a High score system, that persist between game session, using Playerprefs and the new array variable from Playmaker 1.8.
Hope you like it
//www.youtube.com/watch?v=tXVNxFTZzu8
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clandestine
Sr. Member
Posts: 255
Re: Save & Load Highscore Tutorial
«
Reply #1 on:
August 23, 2016, 06:40:15 AM »
I love you man! This is amazing.
I started a hi-score table for my game a while back, but couldn't do it right so i dropped it (in favor of Steam leaderboards).
Now i'll do it right, thank you!!!
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cloud03
Full Member
Posts: 249
Viva Playmaker!
Re: Save & Load Highscore Tutorial
«
Reply #2 on:
August 23, 2016, 08:41:30 AM »
Thanks a lot man! I hope you'll be able to do yours, if there is anything unclear, please let me know
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cloud03
Full Member
Posts: 249
Viva Playmaker!
Re: Save & Load Highscore Tutorial
«
Reply #3 on:
August 25, 2016, 10:38:44 AM »
This is and updated method using custom action I've just created,
and here is the video instruction:
//www.youtube.com/watch?v=WSqeTqcVw2c
Download the custom actions here, (and please report if there is any bug)
http://www.romifauzi.com/files/PlayMakerBinarySaveLoad.unitypackage
Thanks
«
Last Edit: August 25, 2016, 05:47:19 PM by cloud03
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