I have a slider that controls a morph target. I would like to move an object on the x-axis from 0 to 0.078 using the same slider, so when the slider is at 100 the object is at 0.078.
I used a Float Lerp, then a Float Divide by 1257, every frame for both. Then used that float to move the position of the object along the x-axis, every frame.
Any thoughts on how else to do this? Thanks.