Let's say I have a GUI texture with the background texture for all the user informations (you know: health, goals reached, points, energy, etc). That texture is put in a corner of the screen using the "draw texture" action with appropriate values, after an "enable GUI" action. What can I do if I want to draw something over it, as a layer (health bar, statistics, points, etc). How can I overlap more than one texture? The draw bar is a flat texture stretched to fit a given dimension. The other informations will be number, text, little icons. Any help?