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Author Topic: Array size can't be edited in the inspector.  (Read 1409 times)

Marc Saubion

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Array size can't be edited in the inspector.
« on: December 12, 2016, 09:02:06 AM »
Hi.

I programmed a game object prefab using playamker: the idea is that my client who isn't a power user/programmer can use the prefab in his scenes and change needed variables in the inspector.

This work fine except for arrays which force the user to use the "edit instance" in the playmaker editor when it comes to change their size.

This means the user have to search through all the other non public variables and could also accidentaly edit the prefab.

Thanks

jeanfabre

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Re: Array size can't be edited in the inspector.
« Reply #1 on: December 15, 2016, 12:24:07 AM »
Hi,

 Yes, this is annoying, I agree. Hopefully this will be fixed in the coming updates.

 Bye,

 Jean

Marc Saubion

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Re: Array size can't be edited in the inspector.
« Reply #2 on: December 19, 2016, 02:09:35 AM »
Great.  :D

Any approximate date? This will bother my client so it would be nice if I can give him something.

Thanks.

jeanfabre

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Re: Array size can't be edited in the inspector.
« Reply #3 on: December 19, 2016, 02:44:14 AM »
Hi,

 no ETA on this but if you are in a rush, use ArrayMaker, it does the same and is completly supported in Unity Inspector.

Bye,

 Jean

Marc Saubion

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Re: Array size can't be edited in the inspector.
« Reply #4 on: December 19, 2016, 05:14:24 AM »
I'll do that.

Thanks a lot for your help.