Hey jean! thanks for your answer!
I forgot to mention, I'm developing a game for win 10 with a touchscreen, unfortunately the touch actions won't work here, right?
anyway, the ugui package works like a charm, i've been using it for all my other buttons. Just for clarification - swipe means "click (hold) and drag", right?
I've put the "playmaker ugui drag events proxy" onto my ui panel and set up the 3 global event transisitons inside my panel fsm. But there seems to be an issue with my setup: at the "playmaker ugui drag events proxy" script in the inspector, under all 3 possible events I get the red error "missing event". But somehow the actions/events are working - I get a response with all of them.
I'm also struggling with the swipe to specific direction part. If set up "get last pointer data info / Delta to check a vector 2 variable, which gives me a hint in wich direction I swiped, but how can i move on from there?