Each time I create global variables using the playmaker editor it stores them nicely in the dialog so I can use them in my FSM states. However (even if I save the project) when I enter game mode nothing works as expected and when I reopen playmaker all my globals created before are gone.
I tried to build the project in order to save the globals, I tried to save several times but as it looks like nothing can prevent my (new) global variables from being destroyed upon runtime.
Global events are not effected.