Hi,
I'm setting up a character with playmaker. It uses a runtime generated capsule collider array.
Play: The colliders are succesfully added to the cloth component's capsule collider array, but the cloth isn't interacting with them.
I'm using an FSM with custom capsule collider array variable and "get component" + "set property" actions.
Anyone run into the same problem, and has a solution?
Thanks in advance,
Mark