Playmaker doesnt support HTC vive "out of the box". There are a few paid assets that allow playmaker to access some basic HTC vive functions. But I would look into the VRTK asset (which is free). Then use the custom playmaker actions I created, which bridge playmaker and VRTK, so they can be used together. I also have a bunch of youtube video tutorials.
I am not sure how familiar you are with vive programming and playmaker, so its hard to give specific advice. I think I sort of understand your desires.
I might use some "tricks" to make it work. For example, I would use VRTK to make a grab object (the breaker), which can be then picked up. When the correct breaker gets to the right place (use a trigger enter action), then the breaker in your hand is disabled (so it disappears).
A second breaker is already in place and already set in place nicely. (It is then enabled, so it looks like the first and second object is the same one). This allows it to go into place exactly. You could even have a third hidden one to show after the explosion, so it looks all charred. Playmaker has a tutorial about that as well, on their official channel (called breakable objects):
Start with this breakable tutorial if you are newer to playmaker and dont know how to do it.
You could also use VRTK snap in place type function. I dont have any tutorials on this one, but it could also be useful. I was thinking of making some specific playmaker actions for it (but you still need to learn how to do it in VRTK. They have examples of it in the VRTK asset).
A switch to pull is also part of VRTK. Its just like a door open. They also have examples of this in the VRTK asset.
You can find my custom actions here:
https://github.com/dumbgamedev/VRTK_Playmaker3x/VRTK is on the asset store for free.
Our playmaker slack channel is here:
https://invite-playmaker-slack.herokuapp.com(A bunch of us on the slack channel have VRTK games we are working on).
My youtube channel is here with tutorials:
https://www.youtube.com/channel/UCyRBYRGl9v_byeKxT4GLG_AThis tutorial shows you how to setup a door with VRTK (how to use hinge joint in unity), which is like a lever:
Do these VRTK tutorials next to learn the basics of getting started with VRTK (before you do any of my tutorial above).
This shows to to install and get started with VRTK:
This one shows VRTK how to setup your HTC controllers, pickup objects and use lasers: