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Alex/ Jean - C# Destroy in Custom FSM [Solved]
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Topic: Alex/ Jean - C# Destroy in Custom FSM [Solved] (Read 3795 times)
tcmeric
Beta Group
Hero Member
Posts: 768
Alex/ Jean - C# Destroy in Custom FSM [Solved]
«
on:
July 03, 2017, 08:54:46 AM »
Hi,
It seems like I cannot called Destroy() in a playmaker FsmStateAction script (even though I can in a normal monodevelop c# script). Is there a reason for this, or a way I can work around it?
Thanks!
«
Last Edit: July 03, 2017, 12:36:37 PM by tcmeric
»
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djaydino
Administrator
Hero Member
Posts: 7625
Re: Alex/ Jean - C# Destroy in Custom FSM
«
Reply #1 on:
July 03, 2017, 10:37:36 AM »
Hi, i Looked on some of the standard actions and destroy is called like this :
Object.Destroy(something);
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tcmeric
Beta Group
Hero Member
Posts: 768
Re: Alex/ Jean - C# Destroy in Custom FSM [Solved]
«
Reply #2 on:
July 03, 2017, 12:36:09 PM »
Awesome, thanks for the tip!
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jeanfabre
Administrator
Hero Member
Posts: 15512
Official Playmaker Support
Re: Alex/ Jean - C# Destroy in Custom FSM [Solved]
«
Reply #3 on:
July 04, 2017, 05:55:51 AM »
Hi,
So, the title next time should be "Alex / jean / djaydino "
Bye,
Jean
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djaydino
Administrator
Hero Member
Posts: 7625
Re: Alex/ Jean - C# Destroy in Custom FSM [Solved]
«
Reply #4 on:
July 04, 2017, 11:14:22 AM »
Hi,
Hehe
He's my only patron (atm) so i need to take good care if him
Your are excused (this time)
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Alex/ Jean - C# Destroy in Custom FSM [Solved]